
WHO IS MONSTER PUPPET?

Monster Puppet is more than just an outsourcing studio
Our team is made up of seasoned developers with deep roots in development and years of hands-on experience from leading studios. From PC and Console to VR and Mobile, we’ve worked on projects across all platforms, from AAA titles to indie games.
Whether you’re building a game from the ground up or refining the final details, we know what it takes at every stage. With extensive expertise in rigging, skinning, tool development, and pipeline creation, we deliver top-tier solutions tailored to your project’s needs.
Our custom pipelines accelerate iteration, while we also integrate seamlessly into your existing workflows to enhance efficiency and performance. We collaborate close to the product, more than just outsourcing.

We have extensive experience
With average tenures of 10-15 years directly in development studios, our team members have contributed to some of the most successful games and films
Marcus Krautwurst, Technical Director and Founder of Monster Puppet Corporation
"Monster Puppet was born out of the necessity to fast-track technical art onboarding. With years of experience working at top-tier studios like Blizzard, Sony, and Ubisoft, I’ve seen firsthand how much of an investment technical art can be for game studios.
Our tools and expertise allow your team to skip the grind of building pipelines from scratch, so you’re ready to create right out of the gate. We help you adapt fast, scale effortlessly, and keep your focus where it belongs—pushing boundaries and making awesome games."


















