Services

We collaborate with art & engineering to elevate your characters

What we can help you with

Custom rigs & animation

DCC scripts/plugins/tools

Gameplay engineering

Ingame implementations

Pipeline Consulting

Extensive toolkit

We offer broad knowledge with high standard in rigging, skinning, tools, pipeline creation and consulting.

Our main development languages are Python and C++ for DCC plugins/tools or even standalone applications.

We utilize our own developed maya tools pipeline that allows for rapid iteration or can work in an existing pipeline

Why partner with us?

We are the binding glue between disciplines in all life-stages of a project

Collaborate with your designers, artists and engineers focusing on iteration time and validation

We can utilize our own fast-iteration pipeline to validate your ideas or work in an existing pipeline.

Ideation

Custom built pipelines for your art & animation team while balancing the right amount of focus on robust scalability and iteration time

Pre-Production

Maximise the full potential of your art & animation teams.

Whether this is a gameplay feature that requires cross-discipline collaboration, character rigs or DCC / engine tools.

Production

We produce assets and polish to your specified direction. Our global presence allows for flexible service regardless of your location

Live Operations

Lets build something together!

We have wide experience with many game engines and we can also help or guide you with implementations or in-editor tools.

Not all of the services we offer are listed here, just get in touch!