Services
We collaborate with art & engineering to elevate your characters
What we can help you with
Custom rigs & animation
DCC scripts/plugins/tools
Gameplay engineering
Ingame implementations
Pipeline Consulting
Extensive toolkit
We offer broad knowledge with high standard in rigging, skinning, tools, pipeline creation and consulting.
Our main development languages are Python and C++ for DCC plugins/tools or even standalone applications.
We utilize our own developed maya tools pipeline that allows for rapid iteration or can work in an existing pipeline
Why partner with us?
We are the binding glue between disciplines in all life-stages of a project
Collaborate with your designers, artists and engineers focusing on iteration time and validation
We can utilize our own fast-iteration pipeline to validate your ideas or work in an existing pipeline.
Ideation
Custom built pipelines for your art & animation team while balancing the right amount of focus on robust scalability and iteration time
Pre-Production
Maximise the full potential of your art & animation teams.
Whether this is a gameplay feature that requires cross-discipline collaboration, character rigs or DCC / engine tools.
Production
We produce assets and polish to your specified direction. Our global presence allows for flexible service regardless of your location
Live Operations
Lets build something together!
We have wide experience with many game engines and we can also help or guide you with implementations or in-editor tools.
Not all of the services we offer are listed here, just get in touch!